Chocka MakersHands-on workshops in clay, wood, food and flowers
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Paying

Passes

A pass is a block of credits you buy up front and spend on workshops at Chocka Makers, one credit at a time.

What a pass is

A bundle — say five or ten credits — bought once, usually for less than the same number of single bookings. Each credit pays for one place. You can hold several passes at the same time.

Buying one

Passes are in the shop. Pay once and the credits land on your account immediately; there’s nothing to activate and no code to enter. You don’t always have to go looking, either: when a pass would work out cheaper than the workshop you’re booking, the checkout usually offers it — buy it there and you come straight back to finish the booking.

Using a credit

When you book, a pass that’s accepted for that workshop appears as one of your ways to pay — choose it and one credit is spent. No card is charged.

Which workshops a pass covers

Not everything, necessarily. Chocka Makers decides which passes each workshop accepts, so a general workshop pass may not pay for a one-to-one or a specialist session, and a pass sold for those may not work on the general schedule. If a pass isn’t offered as a way to pay for something, it isn’t accepted for it.

When credits expire

Each pass shows how long its credits last before you buy it, for example valid 3 months. That time runs from the day you buy the pass, so each pass you buy has its own expiry date. When you book, the credit closest to expiring is always the one spent first.

Checking what you have left

Your wallet shows your balance for each pass you hold.

Cancelling a booking you paid with a credit

The credit goes back to the pass it came from, with its original expiry date — cancelling doesn’t extend it. This happens automatically as long as you cancel within Chocka Makers’s notice period; see Booking.

Can I give my pass to someone else?

No — credits belong to the account that bought them and can’t be transferred or shared. If you want to give someone a place, a gift card is the thing to buy: it’s made to be handed on.
Each pass shows how long its credits last, and the soonest-expiring credit is always spent first.